The Wii ( /ˈw/) is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broaderdemographic than that of the two others.[8] As of April 2012, the Wii leads the generation over the PlayStation 3 and Xbox 360 in worldwide sales,[9] and in December 2009 broke the record for best-selling console in a single month in the United States.[10]

A distinguishing feature of the console is its wireless controller, the Wii Remote, which can be used as a handheld pointing device and detects movement in three dimensions. Another distinctive feature of the console is WiiConnect24, which enables it to receive messages and updates over the Internet while in standby mode.[11]

The Wii is Nintendo's fifth home console and the direct successor of the Nintendo GameCube, with most models being fully backwardly compatible with all GameCube games and most accessories. Nintendo first spoke of the console at the 2004 E3 press conference and later unveiled the system at the 2005 E3. Nintendo CEO Satoru Iwatarevealed a prototype of the controller at the September 2005 Tokyo Game Show.[12] At E3 2006, the console won the first of several awards.[13] By December 8, 2006, it had completed its launch in four key markets.

In late 2011, Nintendo released a reconfigured model known as the "Wii Family Edition" which removed Nintendo GameCube compatibility. The reconfigured model was not released in Japan, despite Japan's being the Wii's country of origin.


See also: History of video game consoles (seventh generation)The console was conceived in 2001, as the Nintendo GameCube was first seeing release. According to an interview with Nintendo's game designer Shigeru Miyamoto, the concept involved focusing on a new form of player interaction. "The consensus was that power isn't everything for a console. Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction."[14]

Two years later, engineers and designers were brought together to develop the concept further. By 2005, the controller interface had taken form, but a public showing at that year'sElectronic Entertainment Expo (E3) was withdrawn. Miyamoto stated that, "[W]e had some troubleshooting to do. So we decided not to reveal the controller and instead we displayed just the console."[14] Nintendo president Satoru Iwata later unveiled and demonstrated theWii Remote at the September Tokyo Game Show.[12]

The Nintendo DS is said to have influenced the Wii design. Designer Ken'ichiro Ashida noted, "We had the DS on our minds as we worked on the Wii. We thought about copying the DS's touch-panel interface and even came up with a prototype." The idea was eventually rejected, with the notion that the two gaming systems would be identical. Miyamoto also expressed that, "[...] if the DS had flopped, we might have taken the Wii back to the drawing board."[14]

In June 2011, Nintendo unveiled the prototype of its successor to the Wii, to be known as Wii U.[15]


The console was known by the code name of "Revolution" until April 27, 2006, immediately prior to E3.[16] The Nintendo Style Guide refers to the console as "simply Wii, not Nintendo Wii", making it the first home console Nintendo has marketed outside of Japan without the company name featured in its trademark. While "Wiis" is a commonly used pluralization of the console, Nintendo has stated that the official plural form is "Wii systems" or "Wii consoles."[17] Nintendo's spelling of "Wii" with two lower-case "i" characters is meant to resemble two people standing side by side, representing players gathering together, as well as to represent the Wii Remote and Nunchuk.[18] The company has given many reasons for this choice of name since the announcement; however, the best known is:

Wii sounds like 'we', which emphasizes that the console is for everyone. Wii can easily be remembered by people around the world, no matter what language they speak. No confusion.[18]

Despite Nintendo's justification for the name, some video game developers and members of the press reacted negatively towards the change. They preferred "Revolution" over "Wii"[19] and Forbes expressed fear "that the name would convey a continued sense of 'kidiness' [sic] to the console."[20] The BBC reported the day after the name was announced that "a long list of puerile jokes, based on the name," had appeared on the Internet.[21] Nintendo of America's president Reggie Fils-Aime acknowledged the initial reaction and further explained the change:

Revolution as a name is not ideal; it's long, and in some cultures, it's hard to pronounce. So we wanted something that was short, to the point, easy to pronounce, and distinctive. That's how 'Wii,' as a console name, was created.[22]

Nintendo of America's then-Vice President of Corporate Affairs Perrin Kaplan defended its choice of "Wii" over "Revolution" and responded to critics of the name by stating, "Live with it, sleep with it, eat with it, move along with it and hopefully they'll arrive at the same place."[23]


  1. ^ "New black Wii bundle includes Mario CD". Nintendo. Retrieved 23 November 2011.
  2. ^ "Nintendo launches Wii Family Edition on 4th November and Wii Fit Plus bundle on 2nd December". Nintendo. Retrieved 23 November 2011.
  3. ^ a b c d "Wii: The Total Story". IGN. Retrieved 2006-11-20.
  4. ^ a b c Gantayat, Anoop (2006-06-07). "Connectivity Returns". IGN. Retrieved 2006-06-07.
  5. ^ McDonough, Amy. "Wii Get It Now: Technical Specs from". Retrieved 2008-05-02.
  6. ^ a b c "Consolidated Financial Highlights" (PDF). Nintendo. October 28, 2010. p. 6. Retrieved October 29, 2010.
  7. ^ a b "Financial Results Briefing for the Six-Month Period ended December 2009" (PDF). Nintendo. 2009-10-31. p. 11. Retrieved 2010-01-29.
  8. ^ a b c "Nintendo hopes Wii spells wiinner". USA Today. 2006-08-15. Retrieved 2006-08-16.
  9. ^ a b "Consolidated Financial Highlights" (PDF). Nintendo. 2009-10-29. p. 9. Retrieved 2009-10-29.
  10. ^ "Wii and DS thrash competition in US News". Eurogamer. 2010-01-14. Retrieved 2010-01-14.
  11. ^ Nintendo Corporation - Nintendo President, Satoru Iwata, media briefing speech at E3 2006
  12. ^ a b Sinclair, Brendan; Torres, Ricardo (2005-09-16). "TGS 2005: Iwata speaks". GameSpot. Retrieved 2006-09-24.
  13. ^ a b "2006 Winners". Game Critics Awards. Retrieved 2006-08-13.
  14. ^ a b c Hall, Kenji. "The Big Ideas Behind Nintendo's Wii". BusinessWeek. Retrieved 2007-02-02.
  15. ^ Seth Schiesel (June 7, 2011). "Nintendo Unveils Successor to the Wii". The New York Times. Retrieved June 7, 2011.

known as Wii U.[15]

  1. ^ "Nintendo Revolution Renamed To Nintendo Wii". Console Watcher. Console Watcher. Retrieved 2006-11-03.
  2. ^ "The Plural of Wii". Nintendo. Archived from the original on 2007-12-23. Retrieved 2006-11-27.
  3. ^ a b "Breaking: Nintendo Announces New Revolution Name - 'Wii'". Gamasutra. CMP. Retrieved 2006-09-16.
  4. ^ Sheffield, Brandon (2006-05-01). "Wii Reactions: Developers Comment". Gamasutra. Retrieved 2008-06-15.
  5. ^ Olson, Parmy (2006-04-28). "Iwata's Nintendo Lampooned For 'Wii'". Forbes. Retrieved 2008-06-15.
  6. ^ "Nintendo name swap sparks satire". BBC. 2006-04-28. Retrieved 2007-03-14.
  7. ^ Michael Donahoe, Shane Bettenhausen "War of the Words". Electronic Gaming Monthly. July 2006. p. 25.
  8. ^ "Nintendo Talks to IGN about Wii". IGN. Retrieved 2007-03-14.